Posted by: Lister | September 11, 2008

Muslim Massacre

Here’s the invitation to play the game:

The United States of America, a leader and role model for all in the modern world, is taking drastic measures to secure the freedom and safety of the world. Having born witness to the atrocities of the followers of Islam time and time again, it has been decided that the entire Muslim race shall be wiped from the surface of the Earth.

You, the American Hero, have valiantly volunteered to make landfall in the Middle East and ensure that no Muslim man or woman is left alive. Your mission priorities are to seek out and neutralize the Muslim leader Osama bin Laden, their radical cult leader Muhammad and finally Allah, taking down any targets you meet on the way.

A complaint at the Guardian:

Some may see the game as a parody of American foreign policy and point out that it is aimed at adults, rather than children. After all, the average US video game player is a 35-year-old man.

But the game reaches a new low in bad taste and contains a blatantly destructive message. The game’s premise is that the US has declared war on Islam and invites players to take control of the American “hero” who will wipe out the Muslim race with “an arsenal of the world’s most destructive weapons”.

The “hero” uses machine guns and rocket launchers to kill as many Muslims as possible – ranging from terrorists and what appear to be civilians to Osama bin Laden, Muhammad and Allah.

[…] Later [Sigvatr, game author] adds: “The Muslims represented in the game aren’t meant to be based on actual Muslims.

“If I was to try and come up with a meaning for the game at this moment, it would probably be something along the lines of metaphorically destroying the stereotypical depiction of a Muslim.”

[…] If a game producer is based in the UK, there may be some scope for intervention under obscenity or race hatred legislation, according to the BBFC, but there is little the authorities can do if – as it appears in this case – a game is produced outside the UK.

There are war games written from the Muslim/Arab perspective:

Now on sale in Lebanon, Special Force pits a guerrilla armed with a knife, a pistol, hand grenades and a Kalashnikov assault rifle against Israeli soldiers operating from fortified positions in southern Lebanon protected by land mines, a Merkava tank and an Apache helicopter.

[…] The game simulates Hezbollah military operations against Israel’s army, which ended an 18-year occupation of southern Lebanon in 2000 after a guerrilla war of attrition. Working for two years, Hezbollah’s production team relied on maps, films and other material from the group’s media archives to make its graphics true-to-life.

[…] Special Force can be played in Arabic, English, French and Farsi, the language of Iran. It includes a training center where a player can practice shooting at posters featuring, among others, Israeli Prime Minister Ariel Sharon.

[…] The creators of Special Force say the aim is to counter the “invasion” of Arab markets by foreign games.

“Most games being offered on the market are games in which, unfortunately, the hero is an American, and he is coming to kill the terrorist, who is an Arab,” said Mahmoud Rayya, an official of Hezbollah’s Central Internet Bureau who helped develop the game.

“We wanted to provide our youths with an alternative,” he said. “Resistance is not confined to weapons. You also have to catch up with the ever-growing industries like the Internet and computer games.”

Special Forces 2 is based on the 2006 war.

Under Ash:

The player takes the role of Ahmed, a Palestinian opposed to Israeli occupation (“Zionists”). Through the course of the game, Ahmed progresses from throwing rocks at Israeli soldiers to destroying Israeli military positions. The game has been criticized for being too hard, and is designed so that it’s easy to be killed. If you shoot a civilian, the game ends automatically. In the end it isn’t even possible to achieve a victory.

Under Seige:

The player shoots at Israeli Defense Force soldiers throughout most of the game. However, shooting at civilians or otherwise hurting them ends the game.

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Responses

  1. Made in Brisbane:

    Muslim Massacre was developed by Eric Vaughn, known online as “Sigvatr”, a 22-year-old from Brisbane. He first released it online in January this year.

    The game begins with audio from George Bush speeches, edited together to sound like a condemnation of Muslims.

    […] Mr Vaughn’s website links to other projects such as a fictional sporting league for real-life massacre shooters and a webcomic.

    Muslim Massacre bears a resemblance to two other independently-developed “shock” games released online: V-Tech Rampage (2007), which recreated the Virgina Tech shootings and Super Columbine Massacre RPG! (2005), which was a recreation of the 1999 Columbine High School shootings.

    Wiki link on the Columbine game.


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